Academic Thesis

Basic information

Name YOROZUYA Kyosuke
Belonging department
Occupation name
researchmap researcher code R000020986
researchmap agency Bukkyo University

Title

Effect of digital game intervention on cognitive functions in older adults: a multiple baseline single case experimental design study.

Bibliography Type

 

Author

Kyosuke Yorozuya
Yuta Kubo
Keisuke Fujii
Daiki Nakashima
Taiki Nagayasu
Hiroyuki Hayashi
Kazuya Sakai
Keiji Amano

OwnerRoles

Summary

BACKGROUND: Residents in nursing homes are prone to cognitive decline affecting memory, visuospatial cognition, and executive functions. Cognitive decline can lead to dementia, necessitating prioritized intervention. METHODS: The current study aimed to investigate whether an intervention using a digital game was effective for preserving and improving the cognitive function of residents in nursing homes. An intervention study was conducted using a single-case AB design with multiple baselines. The participants in the study were five older adults aged 65 and over who do not play digital games regularly. The study ran for 15 weeks, including a baseline (phase A) and an intervention phase (phase B). Phase A had five baselines (5 to 9 weeks) with random participant assignment. In phase B, participants engaged in a digital game (Space Invaders) individually. Cognitive function was assessed as the outcome, measured using the Brain Assessment (performed on a tablet through the Internet) at 16 measurement points. Four of five participants (two female and two male) were included in the analysis, using visual inspection and Bayesian statistics with multi-level modeling. RESULTS: Visual inspection of the graphs revealed cognitive function score improvements after the intervention for most layers in terms of memory of numbers, memory of words, mental rotation test (visuospatial ability), and total scores in the Brain Assessment. These effects were also significant in the analysis by multi-level modeling. CONCLUSIONS: The results suggest that the use of digital games may be effective for preserving and improving cognitive function among residents of nursing home. TRIAL REGISTRATION: This study was registered in the University Hospital Medical Information Network Clinical Trials Registry (UMIN000048677; public title: Effect of a Digital Game Intervention for Cognitive Functions in Older People; registration date: August 30, 2022).

Magazine(name)

BMC geriatrics

Publisher

 

Volume

24

Number Of Pages

1

StartingPage

410

EndingPage

 

Date of Issue

2024-05-08

Referee

Exist

Invited

 

Language

English

Thesis Type

Research papers (academic journals)

International Journal

International

International Collaboration

 

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eISSN

 

ISBN

 

DOI

10.1186/s12877-024-05011-3

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Cinii Books Id

 

PMID

 

PMCID

 

Format

Download

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arXiv ID

 

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Major Achivement

Other